Wiki ยท Enchantments
Enchantments
All 43 enchantments, with the numbers for every level taken from the game data.
At the enchanting table
- Aqua Affinity Mine underwater at normal speed.
- Bane of Arthropods IโVExtra damage to spiders, bees, silverfish, endermites and other arthropods, and slows them.
- Blast Protection IโIVLess damage from explosions, and less knockback from them.
- Breach IโIVMace hits ignore part of the target's armor.
- Channeling A thrown trident calls lightning on the mob it hits during a thunderstorm.
- Density IโVMace smash attacks deal more damage for each block fallen.
- Depth Strider IโIIIWalk faster underwater.
- Efficiency IโVMine faster.
- Feather Falling IโIVLess fall damage.
- Fire Aspect IโIISets what you hit on fire.
- Fire Protection IโIVLess fire and lava damage, and you burn for less time.
- Flame Arrows are on fire and set what they hit alight.
- Fortune IโIIIMore drops from ores, crops and some other blocks.
- Impaling IโVExtra trident damage to mobs that live in water (the game's "sensitive to impaling" group).
- Infinity Shooting does not use up normal arrows, as long as you carry one.
- Knockback IโIIHits knock mobs and players further back.
- Looting IโIIIMobs you kill drop more, and rare drops come more often.
- Loyalty IโIIIA thrown trident flies back to you.
- Luck of the Sea IโIIIFishing catches more treasure and less junk.
- Lunge IโIIIA spear's jab pushes you forward. It costs hunger and does not work while riding, gliding, in water or with 6 food or less.
- Lure IโIIIFish bite sooner.
- Multishot A crossbow fires three arrows at once for the cost of one.
- Piercing IโIVCrossbow arrows pass through several mobs.
- Power IโVArrows deal more damage.
- Projectile Protection IโIVLess damage from arrows, tridents, fireballs and other projectiles.
- Protection IโIVLess damage of almost every kind.
- Punch IโIIArrows knock mobs further back.
- Quick Charge IโIIIA crossbow loads faster.
- Respiration IโIIIStay underwater longer before you start to drown.
- Riptide IโIIIThrowing the trident in water or rain launches you with it instead.
- Sharpness IโVMore melee damage to everything.
- Silk Touch Blocks drop themselves: glass, ores, grass blocks and so on.
- Smite IโVExtra damage to undead mobs: zombies, skeletons, the Wither and others.
- Sweeping Edge IโIIISweep attacks hit the mobs around your target harder.
- Thorns IโIIIHurts mobs and players that hit you, at the cost of extra durability.
- Unbreaking IโIIIThe item loses durability less often.
Treasure (never from the table)
- Frost Walker IโIIWalking turns water under you into frosted ice, and magma blocks no longer hurt.
- Mending Experience orbs you pick up repair this item instead of going to your level.
- Soul Speed IโIIIWalk faster on soul sand and soul soil, at the cost of boot durability.
- Swift Sneak IโIIISneak faster.
- Wind Burst IโIIIA mace smash attack throws you back up into the air.
Curses
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