Where it spawns
Biomes (55)
| Biome | Share | Group |
|---|---|---|
| Soul Sand Valley | 28% of monsters | 5 |
| Badlands | 19% of monsters | 4 |
| Beach | 19% of monsters | 4 |
| Birch Forest | 19% of monsters | 4 |
| Cherry Grove | 19% of monsters | 4 |
| Dappled Forest | 19% of monsters | 4 |
| Dark Forest | 19% of monsters | 4 |
| Eroded Badlands | 19% of monsters | 4 |
| Flower Forest | 19% of monsters | 4 |
| Forest | 19% of monsters | 4 |
| Frozen Peaks | 19% of monsters | 4 |
| Frozen River | 19% of monsters | 4 |
43 more biomes
Grove · 19%Jagged Peaks · 19%Lush Caves · 19%Meadow · 19%Old Growth Birch Forest · 19%Old Growth Spruce Taiga · 19%Pale Garden · 19%Plains · 19%Savanna · 19%Savanna Plateau · 19%Snowy Beach · 19%Snowy Slopes · 19%Snowy Taiga · 19%Sparse Jungle · 19%Stony Peaks · 19%Stony Shore · 19%Sunflower Plains · 19%Taiga · 19%Windswept Forest · 19%Windswept Gravelly Hills · 19%Windswept Hills · 19%Windswept Savanna · 19%Wooded Badlands · 19%Bamboo Jungle · 19%Jungle · 19%Cold Ocean · 19%Deep Cold Ocean · 19%Deep Frozen Ocean · 19%Deep Lukewarm Ocean · 19%Deep Ocean · 19%Frozen Ocean · 19%Lukewarm Ocean · 19%Ocean · 19%Warm Ocean · 19%Old Growth Pine Taiga · 19%Dripstone Caves · 16%River · 16%Sulfur Caves · 16%Mangrove Swamp · 14%Swamp · 14%Desert · 9.7%Ice Spikes · 3.9%Snowy Plains · 3.9%
Share is how often this mob is picked when the game spawns that kind of mob in the biome; group is how many come at once.
Structures
| Structure | Share | Group |
|---|---|---|
| Nether Fortress | 7.1% of monsters | 5 |
Inside these structures their own spawn list replaces the biome's.
Drops
| Item | Amount | Chance |
|---|---|---|
| 0–2 | 100% | |
| 0–2 | 100% |
How it thinks
Each moment it runs the most important goals it can (lowest number first); a more important goal interrupts a less important one. Read from the game's code and put in our own words.
What it does
- 2Avoids paths that are in sunlight.
- 3Looks for shade when it starts to burn in sunlight.
- 3Runs away from a nearby wolf.
- 4Shoots its bow at its target, strafing around it (used while it holds a bow).Added and removed while it plays, depending on its gear or state.
- 4Walks up to its target and hits it.Added and removed while it plays, depending on its gear or state.
- 5Wanders around at random, keeping out of water.
- 6Looks at a nearby player.
- 6Looks around at random.
Who it goes after
- 1Fights back against whatever hurt it.
- 2Picks the nearest player it can see as a target.
- 3Picks the nearest iron golem it can see as a target.
- 3Picks the nearest turtle it can see as a target.
