Where it spawns
Arrives carrying a drowned: some drowned come riding one.
Drops
| Item | Amount | Chance |
|---|---|---|
| 0โ3 | 100% |
How it thinks
Its brain switches between activities, each a set of behaviours, and keeps memories of what its senses pick up. Read from the game's code and put in our own words.
Activities
- Corealways running: looking, moving along its path, swimming, reacting to damage
- Fightfighting its current target
- Idlewhen there is nothing else to do: wandering, looking at players, socialising
What it can do
- Breeds
- Charges at its target
- Follows a player holding its food
- Looks where it means to
- Panics when hurt
- Picks a target
- Walks its path
- Wanders
What it notices
- What hurt it
- Players holding its food
- A nearby adult of its kind
- Nearby creatures
- Nearby players
