Wither

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Wither

Runs on a list of goals, tried in priority order.

Where it spawns

Built by a player: four soul sand or soul soil blocks in a T, with three wither skeleton skulls on top.

How it thinks

Each moment it runs the most important goals it can (lowest number first); a more important goal interrupts a less important one. Read from the game's code and put in our own words.

What it does

  1. 0Stays still while charging up after being spawned.
  2. 2Keeps its distance and shoots at its target.
  3. 5Flies around at random, keeping out of water.
  4. 6Looks at a nearby player.
  5. 7Looks around at random.

Who it goes after

  1. 1Fights back against whatever hurt it.
  2. 2Picks the nearest creature it can see as a target.
From our testing:
  • The Wither does not use the "aggressive" state; each of its three heads picks its own target.

How Emma beats it

She stays away from it. Our plan is a trap: summon it with its head inside bedrock.

  • The Wither has three heads that each pick a target. She treats it as after her whenever one of them is aimed at her.
  • In the open it is the one mob she always avoids and never hunts.
  • Trapped with its head in bedrock, it suffocates on its own in about 5 minutes. She doesn't build that trap herself yet.

Lab result: Trapped: 3 of 3 kills with no damage. In the open: 3 of 3 deaths in about 14 seconds.

From Emma's own fighting code and our combat lab (Hard difficulty). All the hard fights

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