Spider

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Spider

Runs on a list of goals, tried in priority order.

Where it spawns

Biomes (53)

BiomeShareGroup
Badlands19% of monsters4
Beach19% of monsters4
Birch Forest19% of monsters4
Cherry Grove19% of monsters4
Dappled Forest19% of monsters4
Dark Forest19% of monsters4
Desert19% of monsters4
Eroded Badlands19% of monsters4
Flower Forest19% of monsters4
Forest19% of monsters4
Frozen Peaks19% of monsters4
Frozen River19% of monsters4
41 more biomes

Share is how often this mob is picked when the game spawns that kind of mob in the biome; group is how many come at once.

Drops

ItemAmountChance
StringStringLooting adds up to 1 per level0–2100%
Spider EyeSpider Eyeonly when a player kills itLooting adds up to 1 per level-1–1100%

How it thinks

Each moment it runs the most important goals it can (lowest number first); a more important goal interrupts a less important one. Read from the game's code and put in our own words.

What it does

  1. 1Swims up to stay afloat in water and lava.
  2. 2Runs away from a nearby armadillo, but only when an extra check passes.
  3. 3Leaps at its target from close range.
  4. 4Attacks its target, but gives up in bright light.
  5. 5Wanders around at random, keeping out of water.
  6. 6Looks at a nearby player.
  7. 6Looks around at random.

Who it goes after

  1. 1Fights back against whatever hurt it.
  2. 2Only goes after targets in the dark.
  3. 3Only goes after targets in the dark.

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