Where it spawns
Biomes (62)
| Biome | Share | Group |
|---|---|---|
| End Barrens | 100% of monsters | 4 |
| End Highlands | 100% of monsters | 4 |
| End Midlands | 100% of monsters | 4 |
| Small End Islands | 100% of monsters | 4 |
| The End | 100% of monsters | 4 |
| Warped Forest | 100% of monsters | 4 |
| Sulfur Caves | 3.2% of monsters | 1 |
| Badlands | 1.9% of monsters | 1–4 |
| Bamboo Jungle | 1.9% of monsters | 1–4 |
| Beach | 1.9% of monsters | 1–4 |
| Birch Forest | 1.9% of monsters | 1–4 |
| Cherry Grove | 1.9% of monsters | 1–4 |
50 more biomes
Cold Ocean · 1.9%Dappled Forest · 1.9%Dark Forest · 1.9%Deep Cold Ocean · 1.9%Deep Frozen Ocean · 1.9%Deep Lukewarm Ocean · 1.9%Deep Ocean · 1.9%Desert · 1.9%Eroded Badlands · 1.9%Flower Forest · 1.9%Forest · 1.9%Frozen Ocean · 1.9%Frozen Peaks · 1.9%Frozen River · 1.9%Grove · 1.9%Ice Spikes · 1.9%Jagged Peaks · 1.9%Jungle · 1.9%Lukewarm Ocean · 1.9%Lush Caves · 1.9%Mangrove Swamp · 1.9%Meadow · 1.9%Ocean · 1.9%Old Growth Birch Forest · 1.9%Old Growth Pine Taiga · 1.9%Old Growth Spruce Taiga · 1.9%Pale Garden · 1.9%Plains · 1.9%Savanna · 1.9%Savanna Plateau · 1.9%Snowy Beach · 1.9%Snowy Plains · 1.9%Snowy Slopes · 1.9%Snowy Taiga · 1.9%Sparse Jungle · 1.9%Stony Peaks · 1.9%Stony Shore · 1.9%Sunflower Plains · 1.9%Swamp · 1.9%Taiga · 1.9%Warm Ocean · 1.9%Windswept Forest · 1.9%Windswept Gravelly Hills · 1.9%Windswept Hills · 1.9%Windswept Savanna · 1.9%Wooded Badlands · 1.9%Dripstone Caves · 1.6%River · 1.6%Soul Sand Valley · 1.4%Nether Wastes · 0.60%
Share is how often this mob is picked when the game spawns that kind of mob in the biome; group is how many come at once.
Drops
| Item | Amount | Chance |
|---|---|---|
| 0–1 | 100% |
How it thinks
Each moment it runs the most important goals it can (lowest number first); a more important goal interrupts a less important one. Read from the game's code and put in our own words.
What it does
- 0Swims up to stay afloat in water and lava.
- 1Freeze when looked at.
- 2Walks up to its target and hits it.
- 7Wanders around at random, keeping out of water.
- 8Looks at a nearby player.
- 8Looks around at random.
- 10Leave block.
- 11Take block.
Who it goes after
- 1Look for player.
- 2Fights back against whatever hurt it.
- 3Picks the nearest endermite it can see as a target.
- 4Calms down once the player it was angry at is gone.
How Emma beats it
She puts a roof over her head.
- When an enderman comes for her she builds a 3×3 roof 2 blocks above her. An enderman is almost 3 blocks tall, so it can't reach her under it, and she hits its legs.
- In the End she looks down while endermen are around so she doesn't anger them by looking at them.
Lab result: 10 of 10 with no damage.
From Emma's own fighting code and our combat lab (Hard difficulty). All the hard fights
