Drowned

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Drowned

Runs on a list of goals, tried in priority order.

Where it spawns

Biomes (12)

BiomeShareGroup
River16% of monsters1
Dripstone Caves16% of monsters4
Cold Ocean1.0% of monsters1
Deep Cold Ocean1.0% of monsters1
Deep Frozen Ocean1.0% of monsters1
Deep Lukewarm Ocean1.0% of monsters1
Deep Ocean1.0% of monsters1
Frozen Ocean1.0% of monsters1
Lukewarm Ocean1.0% of monsters1
Ocean1.0% of monsters1
Warm Ocean1.0% of monsters1
Frozen River0.20% of monsters1

Share is how often this mob is picked when the game spawns that kind of mob in the biome; group is how many come at once.

Drops

ItemAmountChance
Rotten FleshRotten FleshLooting adds up to 1 per level0โ€“2100%
Copper IngotCopper Ingotonly when a player kills itLooting raises the chance111%

How it thinks

Each moment it runs the most important goals it can (lowest number first); a more important goal interrupts a less important one. Read from the game's code and put in our own words.

What it does

  1. 1Heads back to water in the daytime.
  2. 1Breaks down wooden doors (on Hard difficulty).Added and removed while it plays, depending on its gear or state.
  3. 2Throws its trident at its target.
  4. 2Swims or walks up to its target and hits it.
  5. 4Tramples turtle eggs.
  6. 5At night, walks out onto land.
  7. 6Swims up to the surface.
  8. 7Wanders around at random.
  9. 8Looks at a nearby player.
  10. 8Looks around at random.

Who it goes after

  1. 1Fights back against whatever hurt it.
  2. 2Targets a player who is in water, or any player at night.
  3. 3Picks the nearest villager it can see as a target.
  4. 3Picks the nearest iron golem it can see as a target.
  5. 3Picks the nearest axolotl it can see as a target.
  6. 5Picks the nearest turtle it can see as a target.

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