Where it spawns
Structures
| Structure | Share | Group |
|---|---|---|
| Witch Hut | 100% of animals | 1 |
Inside these structures their own spawn list replaces the biome's.
Drops
| Item | Amount | Chance |
|---|---|---|
| 0โ2 | 100% |
How it thinks
Each moment it runs the most important goals it can (lowest number first); a more important goal interrupts a less important one. Read from the game's code and put in our own words.
What it does
- 1Swims up to stay afloat in water and lava.
- 1Runs around after being hurt, unless tamed and told to sit.
- 2Sits and stays put when its owner tells it to.
- 3Sleeps next to its owner in bed (and may leave a gift in the morning).
- 4Follows a player holding its favourite food.
- 4An untamed cat keeps away from players.Added and removed while it plays, depending on its gear or state.
- 5Lie on block.
- 6Follows its owner, teleporting to them when too far behind.
- 7Sits on chests, furnaces and beds.
- 8Leaps at its target from close range.
- 9Pounces on its prey.
- 10Looks for a partner to breed with when in love mode.
- 11Wanders around at random, keeping out of water.
- 12Looks at a nearby player.
Who it goes after
- 1While untamed, sometimes hunts a nearby rabbit.
- 1While untamed, sometimes hunts a nearby turtle.
