Where it spawns
Structures
| Structure | Share | Group |
|---|---|---|
| Nether Fortress | 36% of monsters | 2โ3 |
Inside these structures their own spawn list replaces the biome's.
Drops
| Item | Amount | Chance |
|---|---|---|
| 0โ1 | 100% |
How it thinks
Each moment it runs the most important goals it can (lowest number first); a more important goal interrupts a less important one. Read from the game's code and put in our own words.
What it does
- 4Fires bursts of three fireballs at its target, or hits it up close.
- 5Walks back to its home area.
- 7Wanders around at random, keeping out of water.
- 8Looks at a nearby player.
- 8Looks around at random.
Who it goes after
- 1Fights back against whatever hurt it.
- 2Picks the nearest player it can see as a target.
How Emma beats it
She hides from its fireballs, then rushes it while it reloads.
- While a blaze is charged up she steps behind blocks or raises her shield, and goes in for melee in the gap between volleys.
- If it hovers more than 3.8 blocks above her she builds up beside it.
- For blaze rods she drinks Fire Resistance first: in our lab every run without it died, and every run with it got its 6 rods.
From Emma's own fighting code and our combat lab (Hard difficulty). All the hard fights
