Where it spawns
Biomes (54)
| Biome | Share | Group |
|---|---|---|
| Badlands | 1.0% of monsters | 1 |
| Bamboo Jungle | 1.0% of monsters | 1 |
| Beach | 1.0% of monsters | 1 |
| Birch Forest | 1.0% of monsters | 1 |
| Cherry Grove | 1.0% of monsters | 1 |
| Cold Ocean | 1.0% of monsters | 1 |
| Dappled Forest | 1.0% of monsters | 1 |
| Dark Forest | 1.0% of monsters | 1 |
| Deep Cold Ocean | 1.0% of monsters | 1 |
| Deep Frozen Ocean | 1.0% of monsters | 1 |
| Deep Lukewarm Ocean | 1.0% of monsters | 1 |
| Deep Ocean | 1.0% of monsters | 1 |
42 more biomes
Desert · 1.0%Eroded Badlands · 1.0%Flower Forest · 1.0%Forest · 1.0%Frozen Ocean · 1.0%Frozen Peaks · 1.0%Frozen River · 1.0%Grove · 1.0%Ice Spikes · 1.0%Jagged Peaks · 1.0%Jungle · 1.0%Lukewarm Ocean · 1.0%Lush Caves · 1.0%Mangrove Swamp · 1.0%Meadow · 1.0%Ocean · 1.0%Old Growth Birch Forest · 1.0%Old Growth Spruce Taiga · 1.0%Pale Garden · 1.0%Plains · 1.0%Savanna · 1.0%Savanna Plateau · 1.0%Snowy Beach · 1.0%Snowy Plains · 1.0%Snowy Slopes · 1.0%Snowy Taiga · 1.0%Sparse Jungle · 1.0%Stony Peaks · 1.0%Stony Shore · 1.0%Sunflower Plains · 1.0%Swamp · 1.0%Taiga · 1.0%Warm Ocean · 1.0%Windswept Forest · 1.0%Windswept Gravelly Hills · 1.0%Windswept Hills · 1.0%Windswept Savanna · 1.0%Wooded Badlands · 1.0%Old Growth Pine Taiga · 0.90%Dripstone Caves · 0.80%River · 0.80%Sulfur Caves · 0.30%
Share is how often this mob is picked when the game spawns that kind of mob in the biome; group is how many come at once.
Structures
| Structure | Share | Group |
|---|---|---|
| Witch Hut | 100% of monsters | 1 |
Inside these structures their own spawn list replaces the biome's.
Drops
| Item | Amount | Chance |
|---|---|---|
| 4–8 | 100% | |
| 0–2 | 49% | |
| 0–2 | 27% | |
| 0–2 | 27% | |
| 0–2 | 27% | |
| 0–2 | 27% | |
| 0–2 | 27% |
How it thinks
Each moment it runs the most important goals it can (lowest number first); a more important goal interrupts a less important one. Read from the game's code and put in our own words.
What it does
- 1Picks up a dropped raid banner to become the new captain.
- 1Swims up to stay afloat in water and lava.
- 2Keeps its distance and shoots at its target.
- 2Wanders around at random, keeping out of water.
- 3Walks to the raid it belongs to.
- 3Looks at a nearby player.
- 3Looks around at random.
- 4Walks a patrol route as part of a group led by a captain.
- 4Walks through the village during a raid.
- 5Celebrates when the raid wins.
Who it goes after
- 1Fights back against whatever hurt it.
- 2Picks a hurt raider to throw healing potions at.
- 3Targets the nearest creature (witches in a raid).
