Where it spawns
Biomes (4)
| Biome | Share | Group |
|---|---|---|
| Deep Frozen Ocean | 100% of animals | 1โ2 |
| Frozen Ocean | 100% of animals | 1โ2 |
| Ice Spikes | 9.1% of animals | 1โ2 |
| Snowy Plains | 9.1% of animals | 1โ2 |
Share is how often this mob is picked when the game spawns that kind of mob in the biome; group is how many come at once.
Drops
| Item | Amount | Chance |
|---|---|---|
| 0โ2 | 75% | |
| 0โ2 | 25% |
How it thinks
Each moment it runs the most important goals it can (lowest number first); a more important goal interrupts a less important one. Read from the game's code and put in our own words.
What it does
- 0Swims up to stay afloat in water and lava.
- 1Rears up and swipes at its target.
- 1Runs around fast after being hurt or set on fire.
- 4A baby follows an adult of its kind.
- 5Wanders around at random.
- 6Looks at a nearby player.
- 7Looks around at random.
Who it goes after
- 1Fights back when hurt; adults defend a hurt cub.
- 2Attacks players near its cub.
- 3Attacks a player it is angry at.
- 4Picks a nearby fox as a target, but only when an extra check passes.
- 5Calms down once the player it was angry at is gone.
