Where it spawns
Grows up from a ghastling, which hatches from a dried ghast block kept in water.
How it thinks
Its brain switches between activities, each a set of behaviours, and keeps memories of what its senses pick up. Read from the game's code and put in our own words.
Activities
- Corealways running: looking, moving along its path, swimming, reacting to damage
- Idlewhen there is nothing else to do: wandering, looking at players, socialising
- Panicrunning around after being hurt or scared
What it can do
- Babies follow adults
- Follows a player holding its food
- Looks where it means to
- Panics when hurt
- Stays afloat
- Walks its path
- Wanders
What it notices
- Players holding its food
- What hurt it
- A nearby adult
- Nearby creatures
- Nearby players
