Where it spawns
Biomes (5)
| Biome | Share | Group |
|---|---|---|
| Deep Ocean | 14% of water creatures | 1โ2 |
| Ocean | 14% of water creatures | 1โ2 |
| Deep Lukewarm Ocean | 13% of water creatures | 1โ2 |
| Lukewarm Ocean | 12% of water creatures | 1โ2 |
| Warm Ocean | 12% of water creatures | 1โ2 |
Share is how often this mob is picked when the game spawns that kind of mob in the biome; group is how many come at once.
Drops
| Item | Amount | Chance |
|---|---|---|
| 0โ1 | 100% |
How it thinks
Each moment it runs the most important goals it can (lowest number first); a more important goal interrupts a less important one. Read from the game's code and put in our own words.
What it does
- 0Swims up to the surface for air.
- 0Try find liquid.
- 1After being fed fish, leads the player to the nearest treasure.
- 2Swims alongside players, giving them Dolphin's Grace.
- 4Swims around at random.
- 4Looks around at random.
- 5Looks at a nearby player.
- 5Jumps out of the water.
- 6Walks up to its target and hits it.
- 7Move to item.
- 8Plays with items floating in the water.
- 8Follows a boat or animal a player is riding.
- 9Runs away from a nearby guardian.
Who it goes after
- 1Fights back against whatever hurt it.
