Where it spawns
Built by a player: a carved pumpkin placed on a copper block.
Drops
| Item | Amount | Chance |
|---|---|---|
| 1โ3 | 100% |
How it thinks
Its brain switches between activities, each a set of behaviours, and keeps memories of what its senses pick up. Read from the game's code and put in our own words.
Activities
- Corealways running: looking, moving along its path, swimming, reacting to damage
- Idlewhen there is nothing else to do: wandering, looking at players, socialising
What it can do
- Carries items from copper chests to other chests
- Looks where it means to
- Opens and closes doors
- Panics when hurt
- Walks its path
- Wanders
What it notices
- What hurt it
- Nearby creatures
